Meta Quest Pro review: I’ve been secretly testing Mark Zuckerberg’s VR headset and I’m blown away

 

I’VE been secretly testing Mark Zuckerberg’s new virtual reality headset – and I’m blown away. After a week with the Meta Quest Pro, I’ve never felt more impressed by VR. But there are two enormous downsides I can’t ignore.

Earlier this month, Mark Zuckerberg showed off the Meta Quest Pro.

It’s the latest set of VR goggles to come out of Facebook’s parent company.

This is the most powerful VR headset Meta has made. It’s arguably the best VR headset in the world right now.

But it’s not cheap. This will cost you a frankly crushing $1,499/£1,499.

Thankfully (like the cheaper Meta Quest 2) it runs on its own computing system. No need to buy a high-end gaming PC and plug it in.

Nevertheless this is a seriously premium gadget that will really only appeal to cash-flush geeks or businesses that want to join the VR revolution.

So what does it do?

This is a virtual reality headset, so it immerses you in a computer-generated world.

But the Meta Quest Pro is also a mixed-reality headset.

A new full-colour passthrough mode can let you see what’s going on around you, while still seeing VR imagery.

For instance, it’s possible to work a virtual computer screen inside VR, while being able to see your real desk and room.

It’s a great improvement, especially as the Meta Quest 2 only offered poor-quality greyscale passthrough.

If you’ve used a Meta Quest 2, you’ll be glad to know that you get access to all of the same apps and games.

Do business in a virtual office with Horizon Workrooms, swing lightsabers to dance music in Beat Saber, and go on a robot holiday in Vacation Simulator.

The roster of content available in VR is constantly growing and improving, so there’s plenty to enjoy.

These are the building blocks of the metaverse touted by Mark Zuckerberg – an endless set of connected worlds and experiences inside which you can live, work and play.

The whole experience is extremely immersive, but that was the case with the old Meta Quest 2.

So what’s new with the Meta Quest Pro? There’s a brand new design.

It’s much more visually impressive with a glossy black exterior and a new balanced form factor.

The battery has moved into the back and the lens system in the front has shrunken, so it’s no longer a weighty block strapped to your forehead.

Cushioned pads at the front and the back add to this boosted comfort. It feels far better to wear than the Quest 2.

The sides are more open so you can see the room around you. It’s supposed to help with the VR experience, but you can use accessories to close it off if you like.

I think this is much better. There’s something about not having to completely close off that makes it feel a little easier to put on.

And the new dial system to tighten the head is a much better – and far less fiddly – replacement to the old pull-strap.

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